ago. It is literally impossible to keep this vassal. But wait, there's more. Stellaris is not well-suited for the technology and economic victories we see in other games, and the diplomatic victory conditions in most 4Xs are dumb, with Civ being an exception. by Avder42. Posted October 08, 2018. You can set them in the war screen. Which makes no sense. However, I’m still missing 55 points in my war goal to vasalize someone. Send the request, then when they deny you should get a casus belli against them that allows you to declare war on them with the war goal of declaring independence. For conquest wars, "achieve war goals" is rarely useful as you are discovering, since by the time you get the enemy's acceptance high enough you probably already. War is a big part of stellaris and I would very much like to see it get some attention. But they were still -75 on agreeing to surrender entirely and becoming my vassal. I have bombarded every planet, and captured the capital and the main colonies. Achieve War Goals : r/StellarisOnConsole. 3K subscribers Join Subscribe 6. surrender_acceptance = <int> – Determines AI surrender acceptance. This command would make the empire with ID 9 declare war on the empire with ID 0 with the war goal 'humiliation'. We took down the crisis but the war is still going on with the allied player now being the main target. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. War is almost inevitable in Stellaris . It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. So before the war I made claims of all the systems owned by my enemy. In the worst case, you might have to occupy every system of the entire opposition. Which makes no sense. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. If you achieve them, your enemy will want to make peace. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. The net Acceptance is -78. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. ) You should be able to declare victory. Winning a war outright is meant to be difficult unless you have truly overwhelming power. You don't. Elitewrecker PT Dec 29, 2016 @ 6:57am. I'm going to quickly explain why liberation wars are really cool, and why you should try them out. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. It doesn't mean the rest of the Alliance has to give up though; the war goal should simply change. ago. A Weapon of. So I just had my first war, and I'm a bit confused. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Wars are how mid-game and end-game borders are usually drawn. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. A Weapon of Mass. If you make this offer then the enemy will always accept it. g. Trials of advancement is a war goal to replace someone on the Imperial Council. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. ago. For example, I just decimated this AI's entire empire. It says I need to get animosity casus belli in order to wage a war of humiliation. If it ends in status quo and any planet systems fully occupied, then a new empire is created at the end of the war from all fully occupied systems with the imposers ethics and government type. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. In an offensive war, I have occupied every system and planet. if you press surrender - you loose everything. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. Warfare in Stellaris can only end in one of three ways. It is compatible with all other mods as it only adds new files. Enter the name of a war goal to filter the entries in the table. 3) Have all other empires, and you in a single federation. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. 1 comment. but yhea once you master the systems you do have to come up with your own goals. 363. Go to the diplomacy window of an empire you want to claim systems of. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Every war I get into ends in a "white peace". Peace was. Status quo won't do a thing for those. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I bombed. I even went to deplomatic screen to see how many planets they have. A searchable list of all war goal codes from Stellaris. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. [removed] AlexorHuxley • 6 mo. MJim. Plus edicts and tech that generate more resources. Personal goal-setting tips. Sohei May 23, 2016 @ 6:25pm. However, I’m still missing 55 points in my war goal to vasalize someone. DLC. But he is weaker but not that much weaker than me. 1. War exhaustion, from my understanding has weight. The person that has been declared a crisis was allied to another player. Hey People while I have played lot of Stellaris in the past, I had a break in the last years because I am more of an adventure player than an competive one and as I had played most archetypes of empires, seen every type of event and succesfully fought every type of end game crisis multiple times, I lost interest in finishing playtroughs and. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. Search our database of 60 Stellaris war goal IDs. Exactly as happened to France in WW2. Let’s take a look at three tips for setting personal goals. That’s one of the best parts of stellaris; if you wanna play a way other people don’t, fuck em, do what you want. Steps to reproduce the issue. May 19, 2016. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. . Depending on the goal you selected (or they selected ) when declaring war, you generally want to get them to surrender before that happens tough. Every war I get into ends in a "white peace". On the right side of the war screen is your enemy. #11. r/victoria3. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. paulraptor03 • 4 min. A complete and up-to-date searchable list of all Stellaris war goal IDs. A four-day truce was. As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. A Weapon of Mass destruction should be making empires capitulate. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. War is ineveitable. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. -must be superior in relative power. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. And the goal of the war was to acquire said would be vassals, not to seize all of their claims,. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. Show command help. If you rely on the bastion for defense for the latter half of the. This command requires you to specify two empire IDs and the war goal as arguments. Beginner's guide to Stellaris. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. This would make sense except the peace treaties last ten years. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. rules pretty harsh now: -must have domination tradision. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. However, I’m still missing 55 points in my war goal to vasalize someone. Which makes no sense. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Status quo won't do a thing for those. ago. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. ThePromethian. 1. Stellaris. This is accomplished in a variety of ways but is often affected by War Fatigue. #2. I then proceded to take control of every single system of theirs along with taking control of their planets with my armies. You have one year to set wargoals, if you don't then when the war is over you get nothing. In general, use your navy to occupy solar systems and use your army to occupy planets. Yes. #11. The reason it says you don't have anything occupied is because you don't. This is one of those really finicky parts about war in Stellaris and waging two or more simultaneous wars. 1 comment. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Sadly, that didn't happen, the Achieve War goals option remained at -100. If you didn't make any claims you don't keep any systems. Or is it just a list to pick from. Go for status quo or full victory. Achieve War Goals? You'd think that would let me keep the vassals, but that involves thinking and it's unfair to apply those standards to Stellaris war negotiations because remember those claims? The claims I did not ask for? A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. Also of the 4 regular awakened empires can experience a domination awakening, where as the robotic empire can only awaken during the contingency. This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. I conqueed most of my enemy's teritory but the war goal has't moved very much , any adive on how to complete the war goal ? 1. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. War Conclusion. Yea, that would be good. Also, this might not work in 2. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. 0 unless otherwise noted. Part of the process for how to set life goals should be deciding what inspires you and what your. You can still submit if demanded by the Khan. A Weapon of Mass. However, I’m still missing 55 points in my war goal to vasalize someone. . Users of this war goal will always cede fully occupied claims first. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. War is ineveitable. In case of total war the war ends with whatever each side has at the moment of the status quo. I figured that would work. im on 53%. Stellaris. In an offensive war, your goal should be to take whatever systems you have a claim on while avoiding getting yourself to 100% war exhaustion. However, the achieve war goals/war progress screen is still showing a penalty for both unoccupied systems and planets. When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". Hover over the "achieve war goals" button to see what affects it. I bombed every planet he had into a tomb world except his homeworld. tempest. wg_allegiance:11. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. Hello! So I'm running into weird problem in my recent playthrough. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. I am playing a Scion run with and when the became awoken they started a domination war against a federation. To do it manually: take their systems, assign governor to new sector (s), "Create Vassal" in the Sectors menu. Which makes no sense. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. It's an improvement to EUIV's and also more aligned to future warfare than either EUIV, CK2 or the current Stellaris system. They won't accept defeat when I offer them the achieve war goals option, because I've claimed every system in their empire and it reduces their acceptability to -307. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. You might have to occupy some of their territory. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the starbases; then conquer those systems you have a claim. ago. By occupying more stuff, and primarily your actual goals. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I had the enemy at 100% in the war, I pressed sue for peace, and it said click how we should achieve war goals. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. If you hold those systems you claimed by the time you sign the peace treaty they are now yours. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. r/Stellaris. war goal IDs. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. However, I’m still missing 55 points in my war goal to vasalize someone. Add a Comment. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. When an AI empire is about to declare war it. Decleared war on an empire to make them my tributary. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. The Assimilation* wargoal is just there to allow you to actually do it. You might have missed a planet, or an orbital ring, or even a single system but you most definitely have not achieved your war goals. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). . The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. See full list on stellaris. A Weapon of. 0 unless otherwise noted. Big buff for Megacorps. enemy is at 100% war attrition. Jun 7, 2019 Jump to latest Follow Reply I'm in a subjugation war, and I currently control every planet and every system. Allies can effectively share the burden of war amongst themselves. Warscore in stellaris is quite busted, tbh. This way my war can take a meaningfull bite out of big alliances/federations/empires instead. If it sounds kind of purgey or cleansey, it's probably a total war. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. ago. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. 90%+ of my time in Stellaris was with the old war score system. I remember there was a picture going around where the devs were testing out how the War exaustion system would work, if the penalty was a large debuff to empire influence and stuff. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. If you occupy all/most of their systems and definitely ALL THE PLANETS they will accept a full surrender. Your opponent might have allies who you aren't occupying. com Every war I get into ends in a "white peace". If you claimed territory that you held, you get to keep that territory. rules pretty harsh now: -must have domination tradision. If you're fighting a Claims war you'll want to focus on places you've claimed. Which makes no sense. Simply bring up diplomacy with your enemy and select your single wargoal. emptiness Mar 22, 2017 @ 9:07am. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. We are winning, except that a few system and planets are still unoccupied. Federations are really cool, and being in one with a lot of AI empires is fun for. However, I’m still missing 55 points in my war goal to vasalize someone. • by Veritech_101 I'm at war and can't achieve my war goal, despite conquering my enemy and all their allies I declared war on an empire and their allies and I've conquered all. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. very true, and that would be a talking point. ; About Stellaris Wiki; Mobile viewTo hit the "Achieve War Goal" option, you must conquer all the enemy planets or star systems and destroy all their fleets and keep them from being able to build more by bringing all their starbases under your control. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. The End Threat war is a Total War (all purifier style empires only fight Total Wars). A status quo peace gives you ownership of each system that you both claimed and fully occupied. We took down the crisis but the war is still going on with the allied player now being the main target. e. Here's what I would propose instead: If the defenders in a war choose the "humiliate" war goal, then for the attackers, and the attackers only, signing a white peace in a war provides a penalty to influence gain and pop happiness that scales directly with their level of war exhaustion, starting at 20%. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. wg_absorption: Allegiance War. 178 votes, 79 comments. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I'm currently in a war of Vassalization vs an empire. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. Last edited by Fivealive007 ; Apr 5, 2020 @ 1:17am. They took a planet in a system I occupied, and I took a planet in a system they occupied. In a subjugation war, if you manage to get the enemy to surrender, their entire empire will become your vassal. #2. 381 votes, 77 comments. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. Just subjugated an empire through the old method, but I don't think I am necessarily the overlord, just the usual asshole who took control by force. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along. Overall strategy: Tech rush. So there is massive federation of ai in galaxy and it has several vassals. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. Once again, every planet and system is occupied by me. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. If you hold those systems you claimed by the time. But I can't select the option. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Superior in relative power. A Weapon of Mass. Since it isn't a conquest war, the systems and planets that would be transferred based on occupation and claims right NOW are listed for achieve war goals, the same as what they are for status quo. Decleared war on an empire to make them my tributary. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. im on 53%. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. Even if it were possible to mod that in though (I don't think it is) you would have the problem that "Impose Ideology. Report. Or either of you having a colossus. Which makes no sense. The OP is describing two unrelated wars that happen to be against the same nation. However, I’m still missing 55 points in my war goal to vasalize someone. Winning a war outright is meant to be difficult unless you have truly overwhelming power. then the next time around the hive mind was busy with other wars, but the xenophobe to my west declared war alone. At the end of the war, any fully occupied. They have 2 planets left and I'm occupying both of them. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. By Obsidian Shadow. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the. Welcome to war goals and casus belli. Content is available under Attribution-ShareAlike 3. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. It was around year 2300, so mid-game, and it was a humiliation war. step 3 : start taking systems with your flees and put your army right behind him. That's how we lost the Vietnam war, too. Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Last edited. So first you need to recruit the army on your planets. "Claiming unoccupied systems -50" etc. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. ago. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. How to achieve war goals? Question I've been at war twice with this empire and every time I claim a few systems there's a -700 or something next to achieve war goals. Due to war exhaustion you really don’t have much time to get going if they are a near peer enemy. I can never achieve the war goal score. You need to reach your war goals. ) The tiny civilization just has one. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. If an empire has no allies and you take control of all your claims which also happens to be the entirety of their empire the war ends. A Weapon of Mass. The difference in what we experience may come from playing on different difficulties. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. so i was. However, it literally seems impossible without the ability to claim systems because of pacifist. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. The left part of the war screen is you and your allies. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. A Weapon of Mass. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. However, I’m still missing 55 points in my war goal to vasalize someone. 6, but it seems that even asking to join the federation (even if they'll refuse) can change the opinion positively - at least that conclusion one. The wiki says -50 surrender acceptance. I have an Empire listed as inferior that has kind of cut off my expansion. r/Stellaris • 3 yr. If you defeat all other empires you will get a victory screen. This is enough fleet power to guarantee a war, but not enough to actually win it. However, I’m still missing 55 points in my war goal to vasalize someone. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Best. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. 60 results. One more thing, if you fight multiple enemies in the war, then you face their combined power for the score system, and achieve a single wargoal. 6K 315K views 3 years ago Stellaris In A Nutshell - How To Master The Essentials Warfare is efficient. Goal of the war is to impose values. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. The AI attacked me, and I selected a humiliate war goal. enemy is at 100% war attrition. At least that is how it ought to work. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. And since you can't have a vassal without planets you didn't get anything out of the war. It make me unabled to achieve the wargoal. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. My guess is you've not conquered any of their planets, and so there is a "demanding unclaimed territory" modifier. Generally this is a bad idea, but it is an option. You own those systems now, you don't occupy them. However, I’m still missing 55 points in my war goal to vasalize someone. A Weapon of Mass. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. Surrender means that your enemy achieves their war goals. Your war goal is to “end threat” because that’s the default you get against awakened empires. But you have to conquer the planets as well if there is one in a system you claimed. Similar to how system ownership transfers via claims. Stellaris Wiki Active Wikis. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game.